Next event:
OP JOKER: TIKI THUNDER
This is also the 23 year anniversary event for Airsoft Atlanta and 33 year anniversary for Wildfire Paintball! Come celebrate in all the festivities! This is an airsoft event.
When: Saturday, May 6th, 2022 10am-6pm+
$45/player - more info on game info below calendar.
LIMITED TO 200 PLAYERS MAX. We will have lots of fun games planned and activities. Raffle prizes, custom limited edition event patch, and more!
Location: Power Ops Madison/Social Circle field - This is our new larger location about 1 hour east of Atlanta. It's a massive forest, flat terrain, and will require tactics and planning. Large scale fields.
Address: 2641 Hester Town Rd, Madison, GA 30650 (use Wildfire Paintball pin-drop location)
DO NOT GO to Conyers - this is at the larger milsim location in Madison
Tickets are below - click May 6th date.
OP JOKER: TIKI THUNDER
This is also the 23 year anniversary event for Airsoft Atlanta and 33 year anniversary for Wildfire Paintball! Come celebrate in all the festivities! This is an airsoft event.
When: Saturday, May 6th, 2022 10am-6pm+
$45/player - more info on game info below calendar.
LIMITED TO 200 PLAYERS MAX. We will have lots of fun games planned and activities. Raffle prizes, custom limited edition event patch, and more!
Location: Power Ops Madison/Social Circle field - This is our new larger location about 1 hour east of Atlanta. It's a massive forest, flat terrain, and will require tactics and planning. Large scale fields.
Address: 2641 Hester Town Rd, Madison, GA 30650 (use Wildfire Paintball pin-drop location)
DO NOT GO to Conyers - this is at the larger milsim location in Madison
Tickets are below - click May 6th date.
RESERVE NOW
All ticket sales final. No refunds.
If you need to cancel, you can transfer your pass to a friend for entry or use the funds for another future event.
JOKER EVENT INFO:
Operation Joker
TIKI THUNDER
A plane has gone down that was transporting the most exotic colony of Flamingos that is nearly extinct, the Renowned Joker X
Flamingo. These Flamingos were being transported to the safety of a protected wildlife area where they would be safe from
poachers trying to acquire their rare feathers to be sold on the black market for a hefty price.
The word has got out that the plane has crashed, and the Flamingos are running loose. You are a member of one of two forces,
Poachers or The US Fish and Wildlife Service.
Game concept:
Your team is to find as many Flamingos as possible either to sell or save. Each team will have standing missions to choose from
during the game or may choose to accept special missions to run.
Standing Missions:
Points Description
100 points Find small Flamingos.
75 points. Find large Flamingos.
100 points Capture opponent’s base. This is defined as flipping the team marker to
your team color and defending the base for 10 minutes. If opponents flip
the marker back during the operation, the mission has failed. (1 per hour)
40 points Disable opponent’s base. This is defined by just flipping team marker to you team color.
(1 per hour)
60 points Return opponents flag back to your base.
(1 per hour)
50 points Bridge access. This is defined as flipping the team marker to your team color.
Points will be rewarded on the half hour throughout the game.
20 points Smoke opponent’s base. This is defined as popping smoke within 20 feet of opponents HQ building. HQ is building
closest to the team flag.
25 pts/bldg. Possession of unoccupied villages.
Points will be rewarded on the hour throughout the game.
Special Missions:
Special missions will be issued throughout the game at your base. Team Generals will assist in assigning smaller strike forces to
accomplish these missions throughout the day to get an advantage over the other team.
Because of the sensitive nature of these missions, your team will not receive the mission parameters until accepting the challenge.
Once a challenge has been accepted, it must either be completed in their required time, or it will fail. (No gaming the system and
leaving a difficult mission incomplete in order to avoid the consequences of failure.)
Each mission will be difficult in nature, but will award game points based on difficulty. The higher the risk, the higher the rewards!
*** Special Characters will Include: Team Generals, Field Medic, Pilots, Juggernauts, the Gambler, Demolition Experts and/or Engineers!
FIELD MAP:
All ticket sales final. No refunds.
If you need to cancel, you can transfer your pass to a friend for entry or use the funds for another future event.
JOKER EVENT INFO:
Operation Joker
TIKI THUNDER
A plane has gone down that was transporting the most exotic colony of Flamingos that is nearly extinct, the Renowned Joker X
Flamingo. These Flamingos were being transported to the safety of a protected wildlife area where they would be safe from
poachers trying to acquire their rare feathers to be sold on the black market for a hefty price.
The word has got out that the plane has crashed, and the Flamingos are running loose. You are a member of one of two forces,
Poachers or The US Fish and Wildlife Service.
Game concept:
Your team is to find as many Flamingos as possible either to sell or save. Each team will have standing missions to choose from
during the game or may choose to accept special missions to run.
Standing Missions:
Points Description
100 points Find small Flamingos.
75 points. Find large Flamingos.
100 points Capture opponent’s base. This is defined as flipping the team marker to
your team color and defending the base for 10 minutes. If opponents flip
the marker back during the operation, the mission has failed. (1 per hour)
40 points Disable opponent’s base. This is defined by just flipping team marker to you team color.
(1 per hour)
60 points Return opponents flag back to your base.
(1 per hour)
50 points Bridge access. This is defined as flipping the team marker to your team color.
Points will be rewarded on the half hour throughout the game.
20 points Smoke opponent’s base. This is defined as popping smoke within 20 feet of opponents HQ building. HQ is building
closest to the team flag.
25 pts/bldg. Possession of unoccupied villages.
Points will be rewarded on the hour throughout the game.
Special Missions:
Special missions will be issued throughout the game at your base. Team Generals will assist in assigning smaller strike forces to
accomplish these missions throughout the day to get an advantage over the other team.
Because of the sensitive nature of these missions, your team will not receive the mission parameters until accepting the challenge.
Once a challenge has been accepted, it must either be completed in their required time, or it will fail. (No gaming the system and
leaving a difficult mission incomplete in order to avoid the consequences of failure.)
Each mission will be difficult in nature, but will award game points based on difficulty. The higher the risk, the higher the rewards!
*** Special Characters will Include: Team Generals, Field Medic, Pilots, Juggernauts, the Gambler, Demolition Experts and/or Engineers!
FIELD MAP:
OP KODIAK OFFENSIVE: In the future, Russia declares Alaska its own and launches a rogue attack on US soil with conventional forces. Which side do you choose? 80 players for each side (160 players total) for this event.
Standard milsim event with green (Russian forces) vs. tan (USA) uniform requirements:
TAN TEAM USA: Uniform must be tan color or close to (not green). Multicam, tan, arid, coyote, and similar colors and camo style is required. Requirements: headgear, shirt/jacket, and pants must be predominantly tan. Plate carrier, vest and other tactical equipment can be any color (green allowed).
GREEN TEAM RUSSIA: Uniform must be green color style. Cannot be Multicam or highlander. Tropics, green, digital, etc is all good, so long as it's mostly green. Use common sense. Non-Nato camo is welcome! Black may also be worn, but we prefer green styles. Headgear, shirt/jacket, and pants must be green. Plate carrier/vest and other tactical gear can be any color (tan or Multicam allowed).
Games will start after mission briefing. Rules are standard Power Ops rules. Please read them before arriving. Scenarios and game play will be briefed at opening.
Standard milsim event with green (Russian forces) vs. tan (USA) uniform requirements:
TAN TEAM USA: Uniform must be tan color or close to (not green). Multicam, tan, arid, coyote, and similar colors and camo style is required. Requirements: headgear, shirt/jacket, and pants must be predominantly tan. Plate carrier, vest and other tactical equipment can be any color (green allowed).
GREEN TEAM RUSSIA: Uniform must be green color style. Cannot be Multicam or highlander. Tropics, green, digital, etc is all good, so long as it's mostly green. Use common sense. Non-Nato camo is welcome! Black may also be worn, but we prefer green styles. Headgear, shirt/jacket, and pants must be green. Plate carrier/vest and other tactical gear can be any color (tan or Multicam allowed).
Games will start after mission briefing. Rules are standard Power Ops rules. Please read them before arriving. Scenarios and game play will be briefed at opening.