Liability Waiver - Print and bring to field in advance. Parent of participants under 18 years of age must sign. GENERAL RULES and FAQ AGE LIMITS: 10+ for kids games; 14+ for adult milsim games We offer two styles of gameplay for both adults and kids. Adult Saturdays are for adults only. Sundays are more kid friendly games with lighter kids rules. Adults will still run their own games on Sundays, but may participate with kids as long as they adhere to their rules.
BB AMMO: We require BIO BBs only. No plastic allowed. Bio ammo is available for sale at the field's shop.
STAGING AREA:Barrel socks are required on weapons at all times while off the field (available for purchase). Do not fire a gun in the staging area or parking lot. Only in designated firing areas (field and chrono station). Smoking and vaping are allowed in a designated area just outside the staging area (not in gameplay).
THE FIELD: Do not move any of the obstacles on the field for any reason. Do not go inside the vehicles unless staff designates you to. Do not shoot the trains. Do not shoot the overhead lighting. When leaving the field and returning to staging area: 1. Remove your magazine 2. Fire/clear your barrel of BBs 3. Put gun on 'safe mode' 4. Install barrel sock
CALLING HITS/HONOR SYSTEM: Players must call their hits. Players are required to self-police themselves when they get hit by BBs. Hits on any part of your body, mask, gear, vest, holster, helmet, etc. count as a HIT. Gun hits do not count. Ricochets do not count. Failure to call your hits will result in a warning; repeated warnings will result and expulsion from the game without refund.
EYE WEAR: Full seal eye protection goggles (ANSI rated lensed) are required, along with full-face protection for players under the age of 18. Shooting glasses are not allowed. Sub-standard eyewear is not allowed. Never remove eye protection on the field. Mesh lower mouth masks are allowed (and recommended) with accompanying full-seal eyewear goggles. Mesh eyewear is not allowed. Full face and head protection is highly recommended for use at our field.
SAFETY: Player safety is paramount. Never overshoot players or purposely aim at players to cause injury/pain. Do not shoot players that have declared themselves dead. Threatening or aggressive players will be asked to leave. No real weapons, knives, melee, guns, etc. allowed on the field or in the staging area.
NOMINIMUM ENGAGEMENT DISTANCE. EXCEPT DMRs AND SNIPERS.
THERE ARE NO SURRENDER RULES. SURRENDER IS OPTIONAL.
NO BLIND FIRING. ALWAYS USE YOUR SIGHTS.
DEAD MEN DO NOT TALK. IF YOU ARE DEAD, DO NOT REVEAL THE ENEMY'S POSITION TO YOUR TEAMMATES.
FULL AUTO: Full-auto shooting is allowed outside, and into/out of buildings. Muzzle MUST be outside building to be deemed safe for full auto. Semi-Auto only inside buildings, SAW’s and DMR’s/Snipers must swap out with sidearm when inside buildings. Also, certain game scenarios may restrict this rule. Never overshoot anyone on full auto, especially at close range.
ROF LIMIT: 25 RPS
FPS LIMIT: 365 FPS (25g). 1.55 Joule limit.
DMR: 366-460 FPS (.25g) with MED of 50 feet. 2.5 Joule limit. Semi-auto only rifles.
SNIPER RIFLES: 460-550 FPS (.25g) with MED of 100 feet. 3.5 Joule limit. Sidearm (or AEGs) required as a backup.
CO2 GUNS: Allowed if within FPS limit, but we ask that you pick up empty metal cartridges on the field.
HPA: Required to have tournament lock installed when chronoing rifle. Unlimited air tank refills are included in your entry fee.
Guns that fail the chrono station will be documented, and removed from the field/staging area. Players that sneak untested guns onto the field, and shoot higher than the Joules limit, will be banned from the field and possibly fined for safety damages.
GRENADES, SMOKE, THROWN DEVICES: Thunder B grenades and other 'sound devices' are banned. Enola Gay smoke grenades are allowed and encouraged. Airsoft Innovations BB grenades (Cyclone, Tornado) are allowed. Any other devices must be pre-approved in advance.
KNIVES: Rubber training knives are allowed for use in game. If a player successfully makes contact with another player using a training knife the contacted player is hit. Training knives may be NO LONGER than 12 inches. Nerf swords/axes are not allowed.
KIDS AGE 10-13 RULES (for Sundays) Semi-auto only - no full auto firing allowed. MED: Minimum engagement distance of 20 feet. FPS: 350 FPS with .20g/BBs Polarstar guns are 330 FPS with .20g Players within the MED must yell surrender. ADDITIONAL RULES AND INFORMATION AT POWER OPS
Dress Code: We request players to "look the part" when participating in our airsoft games. We encourage full camouflage clothing, gear, and authentic military dress. Other clothing styles like SWAT, private contractors, etc are also encouraged. We will not allow normal street clothing, 'hoodies' (unless camo or all black (no logos)), sports jerseys, Affliction t-shirts, blue jeans, or other non-military clothing. We also encourage use of tactical vests, rigs, gear, etc. Generally we just don't want people coming to play wearing non-military style clothing, as it detracts from the game play, and attracts less interested players. At a minimum, wear a tactical vest or be creative.
I'm a New Player: We welcome brand new players. We recommend the above dress code even for new players. If you don't have a gun, rentals are available (see below). We will pair you up with experienced players on your team for a great game day! Refs and staff will answer any questions or concerns you have while at the field. We will also give you a free orientation to playing airsoft. Bring just yourself, a friend, or a small group.
Kids/Adult game days - Can an adult play at Kids Day? Yes, but you must adhere to the kid's rules. Kids can play with adults on adult game days, but only if an adult is playing alongside with them or hang out at staging. Kids with experience at our field that we can vouch for are also allowed to play with the adults. We don't allow parents to drop off kids below the age of 14 without a parent present the entire time.
Staging Area: We have a large indoor building with tables and chairs for staging between games. The staging area alone is about the size of some indoor CQB fields. We also have a large outdoor area teams can setup pop-up tents and camping chairs to hang out in between games.
Full-auto: Full-auto shooting is allowed outside, and into/out of buildings. Muzzle MUST be outside building to be deemed safe for full auto. Semi-Auto only inside buildings, SAW’s and Snipers must be swap out with sidearm when inside buildings. Also, certain game scenarios may restrict this rule. Never overshoot anyone on full auto, especially at close range.
Do I need to be on a team? - No, you will be assigned to a team, as they will be mixed up throughout the day, depending on the games and scenarios. You will always be allowed to play with your buddies on the same team as long as you get to the briefing line early. We encourage players to show up by themselves, as we'll get you teamed up. Teams will have armbands of the same color for most game types.
Gun Rentals: Airsoft rifle rental packages will be available for an additional fee. Our gun rentals are Top Tech G&G M4 style rifles of various types.
Safety: Player safety is paramount. While full-auto firing is allowed, we ask that you use semi-auto inside buildings or at close range. Never overshoot at players or purposely aim at players to cause injury/pain. Do not shoot players that have declared themselves dead. Use common sense while playing -Don't be Weird. Threatening or aggressive players will be asked to leave. No real weapons, knives, melee, guns, etc allowed on the field or at the staging area.
Food/Drinks: Bottles of cold water, drinks, snacks, and food will be available for purchase at concessions. Outside food and drinks are allowed. Alcohol obviously not allowed.
Parental FAQ: Parents are welcome to hang out in our staging area while their kid(s) play airsoft. We have a large room with tables and chairs. Only kids below the age of 14 are required to have a parent on-site during game play. Kids 14+ are allowed to not have a parent present (you can drop-off). Kids that are vetted may be dropped off, subject to prior approval by staff only. By no means can kids below the age of 10 be allowed to play at Power Ops.
Misc Rules and FAQ information (subject to change):
Games will start on time. If you are not ready by the time a game starts, you must wait for the next one. Games will change format based on various scenarios lasting anywhere from 10-30 minutes per game generally. Dead players must walk back to their base (there's a safety walkway for this). If you need to vacate the field for any reason, please use this walkway for safety. Never fire at players walking in the walkway. Running is allowed. Climbing on structures is not allowed. Do not jump off structures. Don't be stupid. Kids under 14 are not allowed to fire full-auto. They must be on semi-auto only. This is for safety, since kids have a tendency to over spray players after they are dead. All guns must be chrono'd and safety checked before play on the field. Guns may be spot-checked at any time for velocity by refs. Refs carry portable chronographs to check guns randomly. Touching other players is not allowed. Do not purposely crash into, hit, hold, or hit anyone. 'Rubber knife kills' are allowed with pre-approved fake rubber knives (Cold Steel, etc). Do not shoot at the train. Do not shoot at lights, paintball netting, parking lot, etc. Don't be a dick. Lasers are allowed for night games only. Flashlights are allowed. Radios allowed and encouraged. Riot shields not allowed. Don't roll barrels for cover or other weird stuff. Unattended children without a parent are not allowed at the field or staging area. We are not baby sitters. Foul language projected at enemy players is not allowed. Observe good sportsmanship and be a good person. Have fun. Smoking and vaping are allowed in a designated area just outside the staging area (not in gameplay). Guns that fail the chrono station (shoot too high), will be documented, and removed from the field/staging area. Please put back into your car and keep away from Power Ops. Players that sneak untested guns onto the field, and shoot higher than the Joules limit, will be banned from the field and possibly fined for safety damages.
When in doubt, ask! We are here for you to have a fun and safe time!